
¹Û×¢¶È£º´Î ÔÚÏß¹Û¿´mental ray in Maya: Rendering Workflow½Ì³ÌÏÂÔØÇëͨ¹ýÖ÷Õ¾²éѯhttp://www.88rm.com/m14/,
ÏêϸÄÚÈÝ£º
ÖÐÎÄÃû³Æ£ºmental ray in Maya: Rendering Workflow½Ì³Ì
Ó¢ÎÄÃû³Æ£ºmental ray in Maya: Rendering Workflow
×ÊÔ´ÀàÐÍ£ºBin
·¢ÐÐʱ¼ä£º2006Äê
µØÇø£ºÃÀ¹ú
ÓïÑÔ£ºÓ¢Óï
¼ò½é£º
ת×ÔTLF
ÓïÑÔ£ºÓ¢Óï
꿅᣼http://www.digitaltutors.com/
Àà±ð£ºMAYA½Ì³Ì
mental ray in Maya: Rendering WorkflowÊÇÖøÃûCG½Ì³Ì¿ª·¢¹«Ë¾Digital-Tutors ·¢ÐеÄ×îÐÂÒ»·ÝרҵMayaäÖȾÒÕÊõ¼¼·¨½Ì³Ì£¬ºÜÖµµÃΪ׷ÇóÓÃmental RayäÖȾ±ÆÕæÏÖʵÊÀ½çµÄÒÕÊõÕßѧϰ£¬mental RayÊÇMAYAÐÂäÖȾÒýÇæ£¬ÊÇÊÀ½çÉÏ×îÏȽøµÄ¸ßÐÔÄÜäÖȾÒýÇæÖ®Ò»£¬¿ÉʵÏÖµçÓ°Æ·ÖʵÄäÖȾ»Ã棬¼«´óµØÌáÉý¸ßÆ·ÖÊäÖȾµÄ¹¤×÷ЧÂÊ¡£
Ϊ×÷Æ·Ìí¼Ó·á¸»µÄϸ½Ú£¬Éî¶ÈµÄÊÓ¾õ±íÏÖ£¬¿ìËÙÕÆÎÕÔÚMayaÖÐÓÃMental RayäÖȾµÄÔÀí¡£°üº¬³¬¹ý3СʱµÄ»ùÓÚÏîÄ¿µÄ½Ìѧ¡£
Òªµã°üÀ¨£º
È«¾Ö´´Òâ
Emitting GI Photons from Lights
Photon Falloff, Intensity, ºÍCount
Final Gather
Mixing FG/GI Effects
»ùÓÚͼÏóµÄµÆ¹â(HDR)
´´½¨HDRͼÏó
Caustics
Subsurface Scattering (skin)
MR_fast_skin shader
Ambient Occlusion
Light Baking
HDR Light Baking
Dielectric
DGS
Participating Media
Phenomena
Passes
mental ray²ÄÖʸÅÊö
ɱ¶¾Èí¼þ£ºÈðÐÇ2006
²¡¶¾¶¨Ò壺2006-7-24
פ·þÎñÆ÷£ºDonkeyServer No1
¹©Ô´Ê±¼ä£º²»¶¨Ê±
ÔÚÏß¹Û¿´mental ray in Maya: Rendering Workflow½Ì³ÌÏÂÔØÇëͨ¹ýÖ÷Õ¾²éѯhttp://www.88rm.com/m14/£¬
